You
may or may not have realized this about me, but I watch a lot of football. And
about the only thing I do as much as watch football is read about football. I
read pretty much any article I come across on football, from lighthearted humor
pieces to intensive analytics.
Over
the course of all this reading I come across a lot of statistics. Most of them
are the basic ones that are quoted on pretty much every football broadcast,
passer rating and total yards and turnover margin and simple concepts like
that. But I’ve also run across a lot of other numbers, ones that are becoming
more commonly used in football analysis.
So
I decided today to drill down into some of these lesser known stats. The basic
numbers have a part to play, but they often get too much attention, missing key
aspects of the game. Many of these statistics are necessary to give a more
complete picture of what is happening on the field on any given Sunday. Not all of them are heavy on the math, and many are actually old concepts, just ones that are becoming better understood and more relevant to the modern NFL.
Wide
Receivers
Stat
to use less: Receptions
Stat
to use more: First downs
At
the most basic level the total number of receptions is the easiest way to
measure a receiver’s productivity. After all, a receiver can’t catch the ball
if he doesn’t get open, and an offense doesn’t gain anything if the receiver
doesn’t make a catch. And in past eras of football this was a reasonable
measure, as most passes were completed down the field where they added value to
an offense.
One
of the many changes in offenses over the past decade has been an explosion in
short, quick passes that are often used as an extension of the running game.
The target of the throw is decided before the ball is snapped, and the receiver
often makes the catch behind the line of scrimmage with blockers in front of
him much like a running back getting the ball in the backfield. And of course,
we don’t give running backs more credit for receiving more carries, since this
is a function of the playcalling rather than a reflection of anything they have
done.
There
aren’t readily accessible stats that track receptions based on screens versus
receptions at the end of routes run. However, simply counting how many of these receptions result in a first down is an easy filter to check
which receptions provide real value and which are just wastes of plays. And
looking at the top ten of each category, we can see a couple names jump off the
lists.
|
Receiver
|
Receptions
|
1st
Downs
|
1
|
Adam
Thielen
|
67
|
43
|
2
|
Zach
Ertz
|
57
|
31
|
3
|
Julio
Jones
|
53
|
38
|
|
Odell
Beckham Jr
|
53
|
33
|
|
Michael
Thomas
|
53
|
32
|
6
|
Saquon
Barkley
|
49
|
14
|
7
|
Stefon
Diggs
|
48
|
20
|
8
|
DeAndre
Hopkins
|
47
|
34
|
|
Davante
Adams
|
47
|
25
|
10
|
Emmanuel
Sanders
|
46
|
24
|
|
Receiver
|
Receptions
|
1st
Downs
|
1
|
Adam
Thielen
|
67
|
43
|
2
|
Julio
Jones
|
53
|
38
|
3
|
DeAndre
Hopkins
|
47
|
34
|
4
|
Odell
Bekcham Jr
|
53
|
33
|
5
|
AJ
Green
|
40
|
32
|
|
Robert
Woods
|
41
|
32
|
|
Michael
Thomas
|
53
|
32
|
8
|
Zach
Ertz
|
57
|
31
|
9
|
Mike
Evans
|
40
|
30
|
10
|
Tyreek
Hill
|
41
|
27
|
Obviously
Adam Thielen jumps out at the top of both leaderboards, but beneath that which list
looks more like a ranking of the league’s best receivers? Elite playmakers like
Julio Jones and DeAndre Hopkins have collected a lot of receptions, but they
are even better at using those receptions to move the chains. Players like AJ
Green and Tyreek Hill don’t appear on the first leaderboard but do on the
second, while the first has players like Saquon Barkley and Stefon Diggs who
are fed the ball but rarely do anything productive with it.
Running
Back
Pay
less attention to: Yards Per Carry
Pay
more attention to: Success Rate
Yards
per carry is the most common efficiency measure used for running backs, and it does make some amount of sense. If the number of carries is determined by the system the running back is in, we should use a number that doesn't bias towards running backs who receive more carries. The problem
with this number is the same as with any average. It can be skewed up by
individual big plays, and it can miss a lot of ineffective, drive killing
plunges into the line of scrimmage.
Success
rate is a measure developed by Football Outsiders. It is useful across a broad
spectrum of analyses, but it is particularly useful measuring running backs. It
is, as its name suggests, a measure of the percentage of plays that are
“successful” with success defined as picking up 40% of the required yards on
first down, 60% on second down, and 100% on third down.
As
above, here are the leaderboards in each category.
|
Runner
|
Y/Carry
|
Succ
Rate
|
1
|
Matt
Breida
|
6.5
|
51%
|
2
|
Kerryon
Johnson
|
6.4
|
52%
|
3
|
Phillip
Lindsay
|
5.8
|
47%
|
4
|
Austin
Ekeler
|
5.8
|
|
5
|
Isaiah
Crowell
|
5.7
|
38%
|
6
|
Melvin
Gordon
|
5.1
|
49%
|
7
|
Saquon
Barkley
|
4.9
|
39%
|
8
|
Kenyan
Drake
|
4.9
|
47%
|
9
|
Christian
McCaffrey
|
4.8
|
49%
|
10
|
Tariq
Cohen
|
4.8
|
|
|
Runner
|
Y/Carry
|
Succ
Rate
|
1
|
Todd
Gurley
|
4.8
|
60%
|
2
|
Kareem
Hunt
|
4.6
|
58%
|
3
|
Alvin
Kamara
|
4.6
|
57%
|
4
|
Sony
Michel
|
4.4
|
53%
|
5
|
Marshawn
Lynch
|
4.2
|
53%
|
6
|
Joe
Mixon
|
4.6
|
52%
|
7
|
Kerryon
Johnson
|
6.4
|
52%
|
8
|
Jordan
Howard
|
3.5
|
51%
|
9
|
Royce
Freeman
|
4.4
|
51%
|
10
|
Matt
Breida
|
6.5
|
51%
|
(Austin
Ekeler and Tariq Cohen fall short of the minimum number of carries used by
Football Outsiders to calculate Success Rate).
Once
again, the leaderboard based on Success Rate gives a more intuitive list of the
league’s top backs. Gurley has been clearly the best running back in the league
this year, but he doesn’t have quite enough explosive runs to make it into the
top ten of yards per carry. On the other hand, running backs like Isaiah
Crowell and Saquon Barkley have looked good based off of a couple of explosive
plays, while actively hurting their offenses on nearly two-thirds of their
other carries.
The
two running backs for Chicago tell an interesting story here. We don’t have
enough data to see what sort of Success Rate Cohen has (he has only 38 carries,
and at this point of the season he would need 56 to qualify), but his edge in
Yards per Carry over Howard has made many people say he should be getting the
majority of their work. Yet Howard is still one of the most productive backs in
the league in terms of getting what is needed on a given play. There is
probably a better balance to be found (especially considering Howard’s
ineffectiveness in the passing game), but this suggests that there is still some
use in feeding their bigger, steadier back.
Pass
Rushers
Pay
less attention to: Sacks
Pay
more attention to: QB Hits
Obviously
sacks are very important. Any time you can steal a play from an offense and
send them marching in the wrong direction, it is a huge turn of events. Sacks
kill drives, fluster quarterbacks, and completely change games. That is why
pass rushers are the second highest paid position in football, and the easiest
way to get money is to rack up the sack numbers.
The
thing is, not all sacks are created equal. Sacks are very rare events, and even
a player who collects a sack on only 2% of passing plays will likely put up double
digit sacks over the course of the season, a really good statistical year. But
there are other ways that pass rushers can affect games, and often these are
more sustainable and more indicative of their ability to generate pressure in
the future.
There
are a number of different metrics that purport to measure this, from pressures
to hurries to QB hits. The first two are difficult to define and often buried
in services that require a paid subscription, which is great for intense
football fans but makes it a pain for more casual analysis. That’s why my
favorite of these is QB Hits, which is collected by the free to access Pro
Football Reference.
Here
are the current leaderboards of these two stats.
|
Player
|
Sacks
|
QB
Hits
|
1
|
Danielle
Hunter
|
8
|
11
|
|
Aaron
Donald
|
8
|
13
|
3
|
Von
Miller
|
7.5
|
13
|
4
|
JJ
Watt
|
7
|
12
|
|
Myles
Garrett
|
7
|
14
|
6
|
Chandler
Jones
|
6.5
|
8
|
|
Bradley
Chubb
|
6.5
|
9
|
8
|
Jason
Pierre-Paul
|
6
|
11
|
|
Geno
Atkins
|
6
|
13
|
|
TJ
Watt
|
6
|
11
|
|
Player
|
Sacks
|
QB
Hits
|
1
|
Fletcher
Cox
|
4
|
16
|
2
|
Michael
Bennett
|
3
|
14
|
|
Myles
Garrett
|
7
|
14
|
4
|
Geno
Atkins
|
6
|
13
|
|
Aaron
Donald
|
8
|
13
|
|
Dee
Ford
|
5
|
13
|
|
Von
Miller
|
7.5
|
13
|
8
|
JJ
Watt
|
7
|
12
|
9
|
Danielle
Hunter
|
8
|
11
|
|
Melvin
Ingram
|
3.5
|
11
|
The
first thing that jumps out from these tables is that there is a lot of overlap,
much more than in the first two categories. The best pass rushers get the most
sacks, and they also get the most QB Hits. It’s interesting that the top two on
the QB Hits leaderboard are both Eagles who have underperformed in terms of
collecting sacks, suggesting there may be some positive regression in store for
both them and their defense.
It
also looks like QB Hits rewards interior pass rush more than sacks. Not every
interior rusher can be Aaron Donald, wrangling down quarterbacks so quickly
they can’t get the ball away. It is much easier for passers to spot pressure
coming up the middle than off the edge, but the pressure in their face can
still disrupt a play even if it doesn’t result in a sack. Fletcher Cox, Michael
Bennett, and Geno Atkins all do most of their damage coming up the middle, and
QB Hits rewards them for their efforts.
Defensive
Players
Pay
less attention to: Tackles
Pay
more attention to: I don’t know
This
is a tough one, because tackles is a terrible stat but there haven’t been a lot
of great alternatives put out there. The best I have seen is “stops”, roughly
along the lines of tackles within a defined distance of the line of scrimmage.
But it is ill defined and hard to find outside of subscription websites, so I
don’t make much use of it.
But
whether or not we have an alternative, we still shouldn’t be using tackles. It
is a number that is nowhere near as unambiguous as you would expect it to be,
often skewed by the biases of whoever is collecting the stats (isn’t it
interesting how when a running back crashes into a big pile, the star
linebacker always gets credit for the tackle?) It also rewards players for poor
coverage, giving them credit for plays where they stay close enough to wrap up
the receiver but not close enough to stop them from catching the ball.
I
don’t know what a good alternative is, but honestly I think you’re probably
better knowing nothing than trying to quote tackles as a measure of defensive
performance.
Total
Offense and Defense
Pay
less attention to: Yards and Points
Pay
more attention to: DVOA
DVOA
is a statistic I have mentioned often in this blog. Typically when people refer
to the “Number 1 Offense” or “Top Ranked Defense” they are either using points
or yards per game, as those are the simplest measures to make and have been
used basically since the game of football was founded. But both metrics are
flawed for a variety of reasons, which is why I prefer the more recent
development of Football Outsiders DVOA.
The
biggest problem with yards per game is how dependent it is on pace. Not every
team faces the same number of plays defensively in every game, and you can end
up with wildly different results. Arizona and New England are both allowing
roughly 385 yards per game, but Arizona faces about five more plays per game on
average. It doesn’t sound like a lot, but if you look on a per play basis the
Cardinals rank eighth in the league, while the Patriots are all the way down at
23.
Points
per game is even more flawed. Field position is such a crucial factor in
scoring, and nothing provides excellent field position like turnovers. An
offense with an aggressive, turnover producing defense is going to score points
that they don’t deserve credit for, and a defense with an offense that protects
the football is going to do a better job keeping the opponent off the board.
The Patriots have alternated between mediocre and just straight up bad on
defense for the past ten years, but they have consistently been near the top of
the league in points allowed thanks to an offense that rarely turns the ball
over.
DVOA
is an attempt at a solution for this. Standing for “Defense-adjusted Value Over
Average”, it evaluates teams on a play by play basis looking at success rate and
then adjusting for the level of competition. It is calculated for both offenses
and defenses, as well as the team as a whole, and it is the best single
valuation of a team’s performance over the course of a season. (I’m hesitant to
include any numbers from it now, as I’m not sure I put much stock in its
various moving pieces after only 7 weeks. But by the end of the season I think
it gives a good idea of who the best teams and best units are.)
Quarterbacks
Finally
we get to the most important and thus most scrutinized position in football.
There have been many attempts over the years to produce a single metric to
evaluate quarterback play, and they have met with varying levels of success and
failure. There are currently three commonly used numbers out there, all of
which I’ve touched on at points. They each have their advantages and disadvantages
(though I have a clear favorite, as you will see below), and they each tell a
different part of a large, very complex story.
Passer
Rating
The
oldest and most commonly used of the metrics, passer rating makes up what it
lacks in statistical rigor with familiarity that allows easy communication. By
now every football fan has heard enough about passer rating that they know off
the top of their head what counts as a good or a bad game, and for quick, rough
analyses this often gives it the edge.
Passer
rating was developed by the NFL in the 1970s as a way to rank quarterbacks. It
takes into account five basic variables: completions, attempts, yards,
touchdowns, and interceptions. These numbers are weighted using coefficients
designed to give a number that mimics traditional school grading systems—above
a 90 is good, something in the 80s is acceptable, 70s is passing, and anything
below 60 is failure.
This
is where things get a little dicey. Because passer rating was calibrated to
these targets more than 40 years ago, the weights given to the variables don’t
really mean much today. Quarterbacks today complete a higher percentage of
passes and throw significantly fewer interceptions. This has caused a massive
inflation in passer rating numbers, to where the league average now exceeds 90.
And in this way the familiarity actually works against it, as people see a
quarterback rating in the high 80s and do not realize that this actually
signifies a bad game.
QBR
Often
confused with passer rating, QBR is a completely separate statistic that was
engineered by ESPN within the past decade. It is a proprietary formula, meaning
we don’t know how exactly it is calculated, but in terms of what it takes into
account it is the most statistically rigorous number. It is calculated based on
an Expected Points Added model that takes into account everything a quarterback
does—touchdowns, interceptions, throwaways, sacks, rushing yards. It adjusts
for dropped passes and strength of competition. In short, it takes into account
everything you would want to take into account.
There
are reasons to like QBR. It has shown a stronger correlation to
actually winning games than the other measures, as well as a better serial
correlation against itself, suggesting it is a truer measure of a quarterback’s
skill than the others. And on purely anecdotal terms, I’ve found that the
numbers given by this metric better align with the impressions I get from
watching quarterbacks play on the field.
Even
with these advantages though, I still don’t use QBR very often. The biggest
issue is its lack of transparency. Because the formula is proprietary, any use
of it has to draw the numbers directly from ESPN, limiting the flexibility for
analysis. There is no easy way to grab just plays that happen on third down, or
even average across the first half of the season. It’s a useful tool for ESPN
publishers and broadcasters, but it doesn’t help outside analysts. It also only
is available back to 2006, making real historical analysis basically impossible.
ANY/A
If
you’ve read this blog at all before, you know what I’m going to say here.
Adjusted Net Yards per Attempt is my favorite single number for evaluating
quarterback efficiency. As its name suggests, it is built around the yards per
attempt number, which is then adjusted to account for other factors. The first
of these is sacks, subtracting from the total yards and adding to the attempts.
It then adds 20 total yards for each touchdown and subtracts 45 for each
interception, based on analysis done on the average expected points value of
each yard compared to a touchdown and a turnover.
This
formula excels because of its simplicity. The 20 and 45 values are a bit
strange, but they are more intuitive than the weird system of coefficients and
max/min functions used by passer rating. Anyone can calculate ANY/A with a
basic spreadsheet, and can choose to include and exclude plays to their heart’s
content. It is versatile in a way QBR isn’t, making up for some of the
information it lacks.
That
information is something we should still consider however. This formula
penalizes a quarterback for drops, throwaways, and spikes, and it offers no
rewards for rushing yards. It doesn’t differentiate between yards through the
air and yards after the catch, and much like rushing yards per carry it can be
skewed up by big plays (though this is less serious, since the distribution of
passing yards isn’t as skewed as rushing).
New
tools are brought out every year, and it is likely that someday soon someone
will attempt to build a number with all these advantages and none of the
disadvantages. Until then we are stuck using the tools we have, but that
doesn’t mean we shouldn’t at least be smart about what tools we pick to use.